Status (High / Low)
Keith Johnstone, 1960s-present
Johnstone's technique in which every performer plays a relative status to their partner — not socioeconomic rank, but a pecking-order posture that shapes behavior.
Known for
- Johnstone's discovery: ordinary conversations on stage became interesting the moment actors played slight status differentials.
- High-status signals: less movement, steady gaze, slow speech, spatial command. Low-status: fidgeting, self-interrupting, yielding space.
- Status is fluid within a scene — transactions are where drama lives.
- Unique to Johnstone's school; rare in UCB/iO curricula, heavily taught at Loose Moose and in European schools.
Connected to
People
Schools & Theaters
Forms
Games
status party
Concepts
space between characters
Sources
Referenced by
People