Chain Murder Mystery
1980s-present
Also known as Chain Murder, Chain Murder Endowment, Chain Mystery Endowment
Telephone-style mime game. Three players leave; audience gives location, profession, murder weapon. First player mimes all three to the returning second player, who 'murders' the first and mimes to the third, and so on.
Known for
- Four players optimal; each successive transfer uses less time (60s, 30s).
- Ends with all four lining up and declaring what they thought the three elements were — reveals the telephone drift.
- Pure mime + gibberish — no verbal clues allowed.
- Trains object work and physical specificity under pressure.
Connected to
Games
Concepts