Heightening Circle
1980s-present ยท US / global
Also known as Heightening Game, Heighten and Build
A player offers a simple statement (often a brag or observation) and each player around the circle restates it one notch bigger, escalating the same idea step by step.
Known for
- Isolates heightening, the engine of game-of-the-scene work, by asking each player to raise the prior offer rather than freely associate off it.
- Example build: 'I bake great cookies' becomes 'I bake great organic cookies' and keeps climbing.
- Sits beside the Pattern Game in the association-and-build family used to open Harolds, but the focus is escalation, not breadth.
- Common drill in UCB-lineage curricula for teaching students to feel when a pattern is being raised versus merely repeated.
Connected to
Forms