Group Environment
1970s-present (Spolin)
Also known as Environment, Group Locale, Pass the Place
Players enter a space one at a time, each adding one specific environmental element (a tree, a cash register, a bus stop sign) by physically interacting with it. Group builds a detailed location.
Known for
- Spolin-lineage; foundational for building scenic specificity without set pieces.
- Used as close/warm-down as well as warm-up — slows the group down.
- Next player must acknowledge and use a previous element before adding their own.
Connected to
Games
Concepts
Sources
Referenced by
Stub entry. This article is short because the sources are thin or this entity is niche.
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